Assassin's Creed Origins (2017) - Level Art
Assassin's Creed Origins May 2016 - Aug 2017
◇ Created thematically memorable level art in Faiyum and parts of Giza that supported quest, gameplay and narrative
◇ Created TDG compliant props for the object bank
◇ Created and documented recipe benchmarks for the procedural team
◇ Involved in production, polishing and debugging phases in the project
◇ Worked closely with a team of amazing human beings